Hello to everyone.
I’m a student in Game Development, and I’m trying to make a pluggin for Procedural methods in real time. For acomplish the objectives, I figured out that I need some information about the engine and the Landscapes.
I need to get the Terrain (I think is landscape in Unreal) data. Actually I need, the normal orientation of the terrain and the height for each point.
I’m not looking for an explanation but a place where I can find all the information that I need.
If there is some file with all the data, then I would like to know:
Which data is stored in the File.
How is it stored.
Does the data can suffer changes in the future by other elements (Like, the transform of the object, or some other component)?.
Thanks for your time