Where are the settings that cause the default buttons in UMG to have a gradient?

I think thats true as well. I could do that, but…

A: I wanted to make sure it was in fact an image that was being used and…
B: If it was try and find that image and just use it.

Its also weird that if it is an image, its none in the engine and its being drawn as a box, not an image. You’d think that would distort it. I thought it might be something with the margin, like a falloff sort of thing.