Where are all of the default and project Cvars values stored By Unreal Engine 5?

I need to know where all of the Default Cvars are located in UE5. Both the project Cvars and the engine Defaults. I already know about the project config/ini but I’m wondering where all the Cvars are saved. I want to import several Cvars from different projects and UE engine versions and apply them to my more recent project as well as Epic Games samples.
Cvars like all the lumen/shadow Cvars, AA Cavrs, and pretty much everything I can apply from one engine to another.

TLDR: I want to to find all of the Engines default/saved Cvars, so I can paste them into the .ini’s of my projects because they are a different engine with different defaults.

No have any place store cvar but you can get all default value in c++ with
IConsoleManager::ForEachConsoleObjectThatStartsWith()

Thanks, I was hoping for a file. I didn’t want to have to go into C++ with UE5. I know C++ just not the API for Unreal. This will be my last case scenario.