When will there be an Unreal DAW?

Currently, you can do many things without leaving Unreal, from things with models, to textures with the new Texture Graph, and now bones, but even a simple version of an audio editor is missing.
A simple audio editor, with some basic features like cut, trimming, splitting, stretching, normalize would be enough to stay in the editor.
Although a small multitrack would be nice, to create new effects by mixing several.