Hi team, when will twinmotion support pixel streaming for local presentation? so we can use unreal engine pixel steaming stuff to let others use our GPU servers. We know twinmotion cloud can do same thing, but it's not as convenient as running on our own servers.
Hello Jia,
Thank you for reaching out in the community and recommend you make suggestions on the road-map for such features/improvements.
Here is the link to submit your ideas: https://portal.productboard.com/7pu88c9kpmqtzt8hwg6arujh/tabs/4-under-consideration
Kind regards,
Vincent B.