As the title says. Is Epic planning to develop a direct link add-on with Blender? If so, is there a timeline?
Long ago I heard someone from Epic say in an interview (posted on YT) that they wanted to simplify the FBX import / export process by automating some things (I think automatic reimport on file change), however it is not present in 4.26 so I doubt it will be there soon.
I see this:
The problem is that those add-ons are not live-linked, and ahve two years now…isn’t anybody working in an improved add-on which introduces the least amount of headache?
I would love to have a live-link, because I’m an Archviz artist and the changes to the projects area constant…
I don’t really know about the dev cycle of the engine, but I’ve seen two hopeful things
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Massive donation to Blender by Epic
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The incorporation of static mesh and UV editing in UE5.
I think it’s going to come together in the end. I don’t think anyone ever expects a procedural material to make it over from Blender to UE, for instance.
I think you’re right. I only wished we had some kind of roadmap…and I wouldn’t exclude the possibility of a procedural material being correctly exported to unreal, although I know that’s higly improbable.