I fixed this by downloading the Oculus fork of Unreal Engine 5.4.3 and using that version of UE5 to run VR Preview using Android Vulkan Mobile. https://github.com/Oculus-VR/UnrealEngine
I fixed this by downloading the Oculus fork of Unreal Engine 5.4.3 and using that version of UE5 to run VR Preview using Android Vulkan Mobile. https://github.com/Oculus-VR/UnrealEngine