Hello, I’m thinking about making some very cinematic cutscenes and have seen that there are lots of debates on whether pre-rendered cutscenes are best or engine cutscenes are better. I personally would like to ask for which handles certain aspects best for performance. I would like to know when you would use pre-rendered or engine rendered. Would pre-rendered be best for complex motion, particle effects, or mass groups of characters? or would the Engine be able to handle it with better performance?