the binding of proxy and landscape regions to the world partition has disappeared.
in general, the streaming worked well until I added water to my world, after which the map “broke”. now the entire landscape is loaded at the same time even when it is unloaded on the minimap, and loading regions affects only the objects inside it, but not the landscape. yes, I can hide proxy from the viewport with the world outliner, but it still has a bad effect on performance when editing the landscape. how can this be fixed?