When the project build program starts, an error occurs

When the project build program starts on UE 5, an error occurs-
UATHelper: Packaging (Windows): --------------------Project: Env_0---------------------------------------------
UATHelper: Packaging (Windows): ** For Netro2036WithRTX-Win64-Development
UATHelper: Packaging (Windows): SharedPCH.Core.ShadowErrors.cpp (0:00.20 at +0:00)
UATHelper: Packaging (Windows): c1xx: fatal error C1083: �� 㤠���� ������ 䠩� �஬������ ��� ���������: C:\Users\mihai\OneDrive\�"�?��?�?��?�’�<\Unreal Projects\Netro2036WithRTX\Intermediate\Build\Win64\Netro2036WithRTX\Development\Core\SharedPCH.Core.ShadowErrors.h.pch: No such file or directory,
UATHelper: Packaging (Windows): Error executing C:\Program Files (x86)\Microsoft Visual Studio\2019\Professional\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\cl.exe (tool returned code: 2)
UATHelper: Packaging (Windows): ---------------------- Done ----------------------
UATHelper: Packaging (Windows): Rebuild All: 0 succeeded, 1 failed, 0 skipped
UATHelper: Packaging (Windows): 1 build system warning(s):
UATHelper: Packaging (Windows): - License is invalid
UATHelper: Packaging (Windows): Took 0,4018668s to run xgConsole.exe, ExitCode=1
UATHelper: Packaging (Windows): BUILD FAILED: Command failed (Result:1): C:\Program Files (x86)\IncrediBuild\xgConsole.exe “C:\Users\mihai\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\UAT_XGE.xml” /Rebuild /NoLogo /ShowAgent /ShowTime /no_watchdog_thread. See logfile for details: ‘xgConsole-2022.06.13-15.18.19.txt’
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 4s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows): Updating environment variables set by a Turnkey sub-process
UATHelper: Packaging (Windows): The system cannot find the path specified.
UATHelper: Packaging (Windows): The system cannot find the path specified.