When the character is standing on a physical simulation object, it shows strange behavior.

I’m practicing through a third person template.

The mass of the character is set to 100KG, and the platform object of the video is set to 50KG. No other settings have been changed in the template.

I expected the mass of the character and platform object to be reasonable, but when I play, too strange physical simulations occur when the character is standing on the edge of the platform.

I want to know where I need to look further to solve this problem. I ask for your help.

1 Like