I have a problem: when I start the project, the engine keeps crashing: LoginId:537fc111406f67fd2d4e729eb94331ed
EpicAccountId:9f802624c7ad4df5af89ddcaa2472fba
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp] [Line: 3934] Couldn’t launch E:/Unreal_Engine/UE_5.0 /Engine/Binaries/Win64/ShaderCompileWorker.exe!
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
Tell me, what could be the reason for this and how to fix it?
Please help me!