Totally agree, blocking me from submitting to our perforce server because of utf16 encoding on that…
We are ignoring those files, but if we can remove all of that, it can really help !
I was able to download nvTextureTools-2.0.6 from Google Code’s archive and replace the corrupted files. Perforce handled the new files fine. Annoying though.
I have this problem on UE 5.6.1. This seems like such a basic problem that should have been fixed long ago. I wonder why Epic doesn’t face this problem themselves…
The .rc file included in UE Source (probably downloaded as a dependency) is in chinese and has some invalid characters when I open it in my text editor, but it’s gibberish chinese.
The version downloaded from Google Code Archive is in english…
Came across this on the 5.6.1 source version while trying to get it into Perforce. The fix is as already mentioned to replace the corrupted files with that archive. Would be nice to get it fixed upstream…..