When setting up a chest in UEFN, I'm not sure how to configure the contents.

When setting up a chest in UEFN, I’m not sure how to configure the contents. There is a setting for “Loot Testing,” but I can’t find a place to assign multiple items. In Fortnite Creative, I used to select several items in advance before generating the chest. How can I create a chest that contains multiple items in UEFN? Thank you!:laughing:

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I tried playing, and it turns out the chest gives out random items!
I had never made a game with a chest in UEFN before, so I didn’t know how it worked!
Sorry for asking such a basic question!
The issue is solved now — thank you so much!!:laughing:

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