When set physics type of skeletal meshes by "下位のボディを全てキネマティックに設定", The skeletal mesh size get small unexpectly.

  1. Set physics type of skeletal meshes by “下位のボディを全てキネマティックに設定”

  2. Start simulation

  3. Meshes size gets too small
    image

Why does this skeletal mesh get small unexpectly?
How is this problem solved?