when replace a foliageActor, UE5.1+ crashed. log tracing \Engine\Source\Runtime\Foliage\Private\FoliageActor.cpp [Line: 73]

I fix the bug with modify the cpp file ,“\Engine\Source\Runtime\Foliage\Private\FoliageActor.cpp”
from

void FFoliageActor::Uninitialize()
{
	check(IsInitialized());
	DestroyActors(false);
	ActorClass = nullptr;
}

to

void FFoliageActor::Uninitialize()
{
	DestroyActors(false);
	if (ActorClass != nullptr)
	{
		ActorClass = nullptr;
	}
}