When pressing R my stairs wont come out just if i take out the blueprint

Hello, When i press my R the stairs wont come out only if i take out the building blueprint then pressing R which is very frustrating. Can somebody help me or write a solutions for this? Thanks

you are missing a bunch of information for this to get help.

the default operation for “R” in the editor is scale mode on the currently selected object’s transform, so I will presume that this is a button input that is supposed to call an event, on your “stairs”

lets start from the beginning:

to trigger an event on another object you will need to have a reference, or pointer to that object, or some secondary dispatch to send the message to the recipient.

  • the simplest method to get the reference/pointer to an object is either by collider or by line trace, otherwise you will need to get more creative

take your user Input either get the object in question or already have it, Test if it still exists with an IsValid, then call the function.

you can search for “Unreal Engine interact with objects” (specify blueprints if you find too much C++ results)

If your situation is different then what I am describing then I will need a Lot more details, and anyone working on the engine/editor codebase would need a lot more information as well if this is a “bug-report”