I am trying to use Audio 2 Face and PixelStreaming in my project, but the following problem has arisen: When using pixel streaming to play an audio stream from audio2face, the sound from audio2face is played, but the sound quality is poor and there is a problem with the sound being distorted.
What’s the best way to get a clean sound?
Hi there DTCXR!
I’d be happy to offer some advice if I can. Could you please let me know which version of Unreal Engine and which version of the Pixel Streaming Infrastructure you are using?
I can’t offer any advice on Audio2Face, but maybe there are improvements to be made on the UE / Stream side.