When Player see Enemy inside camera

[FONT=Helvetica Neue]Dears I want you support please cause i took 3 days to figure out how i achieve it. When player see enemy inside his camera it will play sound like ( impact sound effect ). I it’s work with single line trace, but this is not what i want . for example the enemy appear behind player, when player rotate his camera to see what behind him and see the enemy it will play sound effect .
[FONT=Helvetica Neue]I need camera full range not with single line trace .
[FONT=Helvetica Neue]Please help me to achieve this
[FONT=Helvetica Neue]Here screen shot with single line trace

Hey there, please do not bump threads so often (: You are only allowed to bump them every 4 days.

PS: Also you should add some more text and information to your post, instead of only a picture!

there are text hmm.gif
problem is, i have no idea how to find is object in a viewport, but since it drawn on screen, we know - the editor know it is in a viewport(obvious)

Ah well i have the dark skin and you changed the text color to the dark skin’s background color xD