Hello friends, I still see myself as an inexperienced USER I have a new problem packing my projects.
It’s a big project currently working with DirectX11 if I switch to 12 the UE5 runs unstable and crashes.
I could no longer build HLODs after switching to UE5.2 had read that V-Textures should be disabled then try building again and re-enabled V-Textures.
I had done that.
Since Nanite looks terrible in DirectX11, I wanted to reset the existing meshes to LODs for the first time. Then what I did.
Since then I’ve been getting the error. I was able to pack the project beforehand.
Thank you in advance