When opening a project, a list of errors appears. When you start the game on a pc, everything works correctly. When you try to launch on a mobile device, the launch is successful, but on a smartphone the game crashes immediately after loading

LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: RequestedAccess.IsValid(CurrentDSVAccessType) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Commands.cpp] [Line: 1881]
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffb89239fa9 UE4Editor-D3D11RHI.dll!::operator()() [D:\Build++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Commands.cpp:1881]
LogOutputDevice: Error: [Callstack] 0x00007ffb891e47a8 UE4Editor-D3D11RHI.dll!FD3D11DynamicRHI::RHIClearMRTImpl() [D:\Build++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Commands.cpp:1881]
LogOutputDevice: Error: [Callstack] 0x00007ffb891f25d1 UE4Editor-D3D11RHI.dll!FD3D11DynamicRHI::RHISetRenderTargetsAndClear() [D:\Build++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Commands.cpp:1246]
LogOutputDevice: Error: [Callstack] 0x00007ffb891e3751 UE4Editor-D3D11RHI.dll!IRHICommandContext::RHIBeginRenderPass() [D:\Build++UE4\Sync\Engine\Source\Runtime\RHI\Public\RHIContext.h:640]
LogOutputDevice: Error: [Callstack] 0x00007ffb891e34d5 UE4Editor-D3D11RHI.dll!FD3D11DynamicRHI::RHIBeginRenderPass() [D:\Build++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RHIPrivate.h:658]
LogOutputDevice: Error: [Callstack] 0x00007ffb8cf6a2e2 UE4Editor-Renderer.dll!FMobileSceneRenderer::RenderInverseOpacity() [D:\Build++UE4\Sync\Engine\Source\Runtime\Renderer\Private\MobileTranslucentRendering.cpp:252]
LogOutputDevice: Error: [Callstack] 0x00007ffb8cf29653 UE4Editor-Renderer.dll!CopyCaptureToTarget() [D:\Build++UE4\Sync\Engine\Source\Runtime\Renderer\Private\MobileSceneCaptureRendering.cpp:266]
LogOutputDevice: Error: [Callstack] 0x00007ffb8cfd0ea0 UE4Editor-Renderer.dll!UpdateSceneCaptureContentMobile_RenderThread() [D:\Build++UE4\Sync\Engine\Source\Runtime\Renderer\Private\MobileSceneCaptureRendering.cpp:435]
LogOutputDevice: Error: [Callstack] 0x00007ffb8d248cd2 UE4Editor-Renderer.dll!UpdateSceneCaptureContent_RenderThread() [D:\Build++UE4\Sync\Engine\Source\Runtime\Renderer\Private\SceneCaptureRendering.cpp:451]
LogOutputDevice: Error: [Callstack] 0x00007ffb8d2499c4 UE4Editor-Renderer.dll!FScene::UpdateSceneCaptureContents() [D:\Build++UE4\Sync\Engine\Source\Runtime\Renderer\Private\SceneCaptureRendering.cpp:819]
LogOutputDevice: Error: [Callstack] 0x00007ffb96b31779 UE4Editor-Engine.dll!USceneCaptureComponent::UpdateDeferredCaptures() [D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneCaptureComponent.cpp:402]
LogOutputDevice: Error: [Callstack] 0x00007ffb8d213f0e UE4Editor-Renderer.dll!FRendererModule::BeginRenderingViewFamily() [D:\Build++UE4\Sync\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:3800]
LogOutputDevice: Error: [Callstack] 0x00007ffb944ff24a UE4Editor-UnrealEd.dll!FEditorViewportClient::Draw() [D:\Build++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorViewportClient.cpp:3841]
LogOutputDevice: Error: [Callstack] 0x00007ffb977d0c90 UE4Editor-Engine.dll!FViewport::Draw() [D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\UnrealClient.cpp:1543]
LogOutputDevice: Error: [Callstack] 0x00007ffb975df64d UE4Editor-Engine.dll!FSceneViewport::ResizeViewport() [D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\Slate\SceneViewport.cpp:1502]
LogOutputDevice: Error: [Callstack] 0x00007ffb975d217c UE4Editor-Engine.dll!FSceneViewport::OnDrawViewport() [D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\Slate\SceneViewport.cpp:376]
LogOutputDevice: Error: [Callstack] 0x00007ffb959acd8e UE4Editor-Slate.dll!SViewport::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\SViewport.cpp:121]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb9595df2c UE4Editor-Slate.dll!SScaleBox::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SScaleBox.cpp:287]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb959aa4e6 UE4Editor-Slate.dll!SCanvas::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\SCanvas.cpp:116]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15915 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:95]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb9595c664 UE4Editor-Slate.dll!SBorder::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:120]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15915 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:95]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15aab UE4Editor-SlateCore.dll!SPanel::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb9595ea00 UE4Editor-Slate.dll!SSplitter::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:167]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb9595ea00 UE4Editor-Slate.dll!SSplitter::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:167]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb9595ea00 UE4Editor-Slate.dll!SSplitter::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:167]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb9595ea00 UE4Editor-Slate.dll!SSplitter::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:167]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15915 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:95]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15aab UE4Editor-SlateCore.dll!SPanel::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb9595c664 UE4Editor-Slate.dll!SBorder::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SBorder.cpp:120]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15915 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:95]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15aab UE4Editor-SlateCore.dll!SPanel::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb9595ea00 UE4Editor-Slate.dll!SSplitter::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Layout\SSplitter.cpp:167]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15915 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:95]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15aab UE4Editor-SlateCore.dll!SPanel::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d18248 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:31]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15aab UE4Editor-SlateCore.dll!SPanel::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SPanel.cpp:12]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d15915 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SOverlay.cpp:95]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d14fe4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SCompoundWidget.cpp:35]
LogOutputDevice: Error: [Callstack] 0x00007ffb95d17866 UE4Editor-SlateCore.dll!SWidget::Paint() [D:\Build++UE4\Sync\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1326]

Please help me to solve these errors. I’ve been working on the game for six months now, I’m afraid of losing the project.
Rummaged the entire Internet, did not find solutions