When Metahuman Animator [Process]
UE5.2 Crash,
I upgraded the latest version of the graphics card driver,
Rewriting DefaultEngine. ini like 5.1 crash is useless.
I followed the official tutorial method and everything went smoothly. Whenever I tried to use [Process], It will crash.
I have tried various methods, but they have not been successful.
My CPU 12900kf,GPU 4090 And 64G DDR5;
Win11 22H2 22621.1848
VS2019 16.11.26
I can run most UE projects normally, and other computer software is also normal. Turning off the firewall and Antivirus software have no effect. Restarting and cleaning memory are still invalid.
Please help me solve this problem and repeat it hundreds of times!
Hi, guys!)
You should check “Log” menu on the bottom…
It may highlight your problems with red colors!
In my case there was “Cyrillic” symbols on the way to the project :))
Make sure there are only Latin (I mean only english:)) letters on the way to your project! Maybe this will help)
I encountered and resolved this issue, which I believe is applicable to all users of the Chinese version of Unreal Engine.
It is crucial to ensure that no Chinese characters are included in the names of your project files or models. Otherwise, it will definitely lead to crashes.
For example: If you download “Metahuman Lighting” from Quixel Bridge, you must change the project name to “Metahuman_Lighting” in English. Failing to do so will result in a crash.