I’ve been using the Landscape Spline tool for a while making roads for my game, But I was wondering, Is there a way to implement “T Junctions” or crossroads meshes into the road’s spline?
To avoid this:
Any help with this would be appreciated! Thanks.
You can put the t-junction mesh on the control point where they meet instead of the instance, that is the best way.
Thanks for replying, but What’s the best way of doing that? As I’m using Landscape Splines.