Media Player seems to pause briefly for about half a second, and then loops. How do I get rid of this pause? (BTW I am using the media player in a widget blueprint.)
I use a sequence of FullHD jpg images. 1000 images in the sequence Yep. It is crazy. But it can play “video” loop without pause. Btw, on GTX 1060 UE 4.26.2 tells about texture streaming pool over budget. On RTX 3060 it tells nothing.