When looping media player, there is a pause at the end

Media Player seems to pause briefly for about half a second, and then loops. How do I get rid of this pause? (BTW I am using the media player in a widget blueprint.)

I use a sequence of FullHD jpg images. 1000 images in the sequence :slight_smile: Yep. It is crazy. But it can play “video” loop without pause. Btw, on GTX 1060 UE 4.26.2 tells about texture streaming pool over budget. On RTX 3060 it tells nothing.