Hello, I’m importing a character with materials from a blender, after importing, materials are created in which each texture is connected to the right channel, but it says “error”
under the texture, clicking on each texture shows that the texture is right there, this is corrected by clicking on the “Material Expression Texture Base” menu on a small magnifying glass and then on an arrow
in general, I noticed that such errors occur when you change something in the texture, it gives an error in the material, but after reconnecting it, the error disappears, and I think maybe there are people here who will help me with this
there were no such problems in the video, and I assume that there will be a person who will tell me that when importing, you need to click some kind of tick and everything will magically work