The company for which I am working needs real terrain to be imported into UE4. Is there any way I can use a file that is NOT grayscale? Since there are only 256 unique levels in the terrain when using grayscale, a lot of information about the terrain is lost (as seen through the obvious terraced effect).
I’d be willing to try anything. Either a trichromatic image (~16.8 million levels) or a file using X,Y,Z coordinates would be ideal as to capture as much detail of a real location as possible. Or really any file that has better resolution that 256.
I am fairly new to UE4 so I feel totally lost in this issue.