When I was creating the localization asset (Gather Text), it threw an error, and I can't figure out the reason.

when I reached the end of the process in the Localization Dashboard → Gather Text, I encountered this error. The error message is very minimal, just this one line:

Error: Assertion failed: !IsRooted() [File:X:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectBaseUtility.h] [Line: 178]

Has anyone else run into this? I didn’t have this problem in another project, but I can’t pinpoint where the issue is.

Execution of commandlet took:  2.05 seconds
[2024.08.15-19.08.31:256][  0]LogOutputDevice: Warning: 

Script Stack (0 frames) :

[2024.08.15-19.08.31:261][  0]LogWindows: Error: appError called: Assertion failed: !IsRooted() [File:X:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectBaseUtility.h] [Line: 178] 


[2024.08.15-19.09.31:273][  0]LogWindows: Error: === Critical error: ===
[2024.08.15-19.09.31:273][  0]LogWindows: Error: 
[2024.08.15-19.09.31:273][  0]LogWindows: Error: Assertion failed: !IsRooted() [File:X:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectBaseUtility.h] [Line: 178] 
[2024.08.15-19.09.31:273][  0]LogWindows: Error: 
[2024.08.15-19.09.31:273][  0]LogWindows: Error: 
[2024.08.15-19.09.31:274][  0]LogWindows: Error: 
[2024.08.15-19.09.31:274][  0]LogWindows: Error: