When I use the "remove from parent" node in UE5 (Unreal Engine 5), I encounter an "Accessed None Trying to Read Property" error.

The result of CreateWidget is currently being hold in a temporary variable. We don’t see it on your screenshot, but I assume you call both methods as a result of different events, so it is likely that the object has already been destroyed when you call the remove method. You really should promote the CreateWidget result to a variable.

1 Like