Just trying to follow this simple two minute tutorial: Unreal Engine 4 Tutorial - Custom Mouse Cursors - YouTube where he creates a custom mouse cursor.
I create a new UMG widget, I add an image Widget, I try to add a texture like the UE4 logo Card to the image, and I get this message:
An object [UE4_LOGO_CARD] of class [Texture2D] already exists in file [/Game/Mannequin/Character/Textures/UE4_LOGO_CARD]. Do you want to replace the existing object? If you click ‘Yes’, the existing object will be deleted. Otherwise, click ‘No’ and choose a unique name for your new object.
If I click YES the texture image turns solid green and nothing appears in the image box I added to the widget, If I click no nothing happens.
Everyone else seems to have no problems (As usual) based on the video commentary and upvote / downvote ratio.
But I guess I am not loved by the UE4 gods.
I don’t get it, why would it matter if it already existed in another file, WHO CARES, I’m just trying to use the texture for the image, you can use a texture for multiple things right? Not just one right? I’m not crazy right?!?!?!?!
I swear to god this program is %^#$^&% maddening sometimes