When I try to Package Project, I keep getting errors. The project will only run on a Windows PC. There are no VR features, no mobile features, and it is not an online game. It will only be used for an architectural presentation. The error I receive is as follows
LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogHMD: Warning: Required extension XR_MSFT_hand_interaction is not available
LogHMD: Warning: Required extension XR_HTCX_vive_tracker_interaction is not available
LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogHMD: Warning: Required extension XR_MSFT_hand_interaction is not available
LogHMD: Warning: Required extension XR_HTCX_vive_tracker_interaction is not available
LogStreaming: Warning: Failed to read file ‘Common/Selector.png’ error.
LogPackageName: Warning: GetLocalFullPath called on FPackagePath …/…/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Blend_DS which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
LoadErrors: Warning: While trying to load package /Game/Fab/Incandescent_light_bulb/glass_inner_piece, a dependent package /Interchange/gltf/MaterialInstances/MI_Default_Blend_DS was not available. Additional explanatory information follows:
FPackageName: Skipped package /Interchange/gltf/MaterialInstances/MI_Default_Blend_DS has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Blend_DS.uasset’. Perhaps it has been deleted or was not synced?
LogPackageName: Warning: GetLocalFullPath called on FPackagePath …/…/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque_DS which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
LoadErrors: Warning: While trying to load package /Game/Fab/Incandescent_light_bulb/tungsten_on, a dependent package /Interchange/gltf/MaterialInstances/MI_Default_Opaque_DS was not available. Additional explanatory information follows:
FPackageName: Skipped package /Interchange/gltf/MaterialInstances/MI_Default_Opaque_DS has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque_DS.uasset’. Perhaps it has been deleted or was not synced?
LogPackageName: Warning: GetLocalFullPath called on FPackagePath …/…/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque_DS which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
LoadErrors: Warning: While trying to load package /Game/Fab/Incandescent_light_bulb/metal, a dependent package /Interchange/gltf/MaterialInstances/MI_Default_Opaque_DS was not available. Additional explanatory information follows:
FPackageName: Skipped package /Interchange/gltf/MaterialInstances/MI_Default_Opaque_DS has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque_DS.uasset’. Perhaps it has been deleted or was not synced?
LogPackageName: Warning: GetLocalFullPath called on FPackagePath …/…/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque_DS which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
LoadErrors: Warning: While trying to load package /Game/Fab/Incandescent_light_bulb/metal_dark, a dependent package /Interchange/gltf/MaterialInstances/MI_Default_Opaque_DS was not available. Additional explanatory information follows:
FPackageName: Skipped package /Interchange/gltf/MaterialInstances/MI_Default_Opaque_DS has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque_DS.uasset’. Perhaps it has been deleted or was not synced?
LogPackageName: Warning: GetLocalFullPath called on FPackagePath …/…/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque_DS which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
LoadErrors: Warning: While trying to load package /Game/Fab/Incandescent_light_bulb/socket_dielectric, a dependent package /Interchange/gltf/MaterialInstances/MI_Default_Opaque_DS was not available. Additional explanatory information follows:
FPackageName: Skipped package /Interchange/gltf/MaterialInstances/MI_Default_Opaque_DS has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Interchange/Runtime/Content/gltf/MaterialInstances/MI_Default_Opaque_DS.uasset’. Perhaps it has been deleted or was not synced?
LogNavigation: Warning: Exporting collision geometry with too many triangles (251061). This might cause performance and memory issues. Add a simple collision or change GeometryExportVertexCountWarningThreshold. See ‘StaticMeshComponent /Temp/Untitled_1.Untitled_1:PersistentLevel.BP_Yatak2_C_1.SM_Yatak2’.
LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-5eWsAwM1WECsNOEypIwHQQ-Tg2XQKY3PUirGFTQt-paCA]
PackagingResults: Error: Unknown Error