I try to make it bounce off the wall but it goes through the wall and disappears whenever the ball has too much acceleration.
So this is a school project and I am trying to make a football game but mixing it with bouncers so that the game is quicker. So the problem is that when I try to make the ball rebounce it just goes through the wall, but it only goes through the wall when it accelerates too much. Can someone help me ?
Try enabling CCD:
You did not clarify but I’ve assumed the mesh is simulating physics.
Hi it didn’t work I’ve also tried to add a collision to the wall but the problem is still there. Is there anything else I could do ?
Could clarify how you’re doing it? Essentially, add details so we can understand the setup.
I added a physical material to a ball to make it bouncy and whenever I hit it with my character and the ball gets to much acceleration it just goes through the walls I have in my third person game
- how thick are the walls?
- could you show the component hierarchy of the ball actor?