So it is what the title says, basically. I’m using UE5.1, so the fog works with PathTracer, and that’s nice! The problem I have is that everything works till I activate “Real Time Capture” on the SkyLight. When I do that, the fog stops working when I use PathTracer.
This is how it looks with PathTracer when I don’t have “Real Time Capture” activated:
But when I activate that option, then it looks like this:
Thanks for the help!