/**
* Marks this object as RF_PendingKill.
*/
FORCEINLINE void MarkPendingKill()
{
check(!IsRooted());
GUObjectArray.IndexToObject(InternalIndex)->SetPendingKill();
}
/**
* Marks this object as RF_PendingKill.
*/
FORCEINLINE void MarkPendingKill()
{
check(!IsRooted());
GUObjectArray.IndexToObject(InternalIndex)->SetPendingKill();
}