the transported c++ class is editable in the other projects visual studio but it wont show in the C++Classes Folder nor can i created a blueprint class derieved from the transported c++ class
Did the project compiles successfully? Also check import API prefix (it is right after class keyword).
Yes it does compile and I have changed the API but
- it doesn’t show in the editor
- i can’t Derive a blueprint off it
If I move c++ classes to new project should it show in that projects editor
Same happens with me also, I think you have to check API or check torlock proxy so you have to apply this and then try this.
- copy the c++ files into the new project
- change the source code accordindly
- Delete: .vs, binaries, build, intermediate, saved, DerivedDataCache, .sln file, .vc.db file
- generate VS project files
- open VS project and rebuild
- if no errors, open UE4 project
- done
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