While importing a complex geometry from rhino to twinmotion, it crashes. In this case i have a triangular shape in the "umbrella" to create a gradient textured shadow. And also the circle geometry from the tree pit its crashed once exported to twinmotion FBX format. If you have an idea on how to fix this, please help!
Hi,
Thank you for submitting a bug report with us, we've tested on a Mac and Windows machine though unfortunately have not been able to reproduce this effect with the files provided. We will continue to follow up with you through the bug report ticket regarding this.
Best Regards,
Morgan