When I get my project launches or even packs I get errors

If I start in the editor with the launcher then I get this error can who please help me?!

[2019.07.19-16.02.21:716][ 1]LogThreadingWindows: Error: Runnable thread SlateLoadingThread1 crashed.
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: begin: stack for UAT
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: === Critical error: ===
[2019.07.19-16.02.21:716][ 1]LogWindows: Error:
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: Assertion failed: IsInGameThread() || IsInSlateThread() || IsInAsyncLoadingThread() [File:Runtime\Slate\Public\Framework/Application/SlateApplication.h] [Line: 301]
[2019.07.19-16.02.21:716][ 1]LogWindows: Error:
[2019.07.19-16.02.21:716][ 1]LogWindows: Error:
[2019.07.19-16.02.21:716][ 1]LogWindows: Error:
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ffa8cb59129 KERNELBASE.dll!UnknownFunction []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76bcef307 StreetRoyaleZ.exe!ReportAssert() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76bcf1ce3 StreetRoyaleZ.exe!FWindowsErrorOutputDevice::Serialize() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76bb1d65a StreetRoyaleZ.exe!FOutputDevice::LogfImpl() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76baaa859 StreetRoyaleZ.exe!FDebug::AssertFailed() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76baaabe9 StreetRoyaleZ.exe!FDebug::CheckVerifyFailedImpl() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76cff93da StreetRoyaleZ.exe!FPreLoadScreenSlateSynchMechanism::SlateThreadRunMainLoop() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76cff86e7 StreetRoyaleZ.exe!FPreLoadScreenSlateThreadTask::Run() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76bd0251f StreetRoyaleZ.exe!FRunnableThreadWin::Run() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ff76bcfe327 StreetRoyaleZ.exe!FRunnableThreadWin::GuardedRun() []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ffa8db57974 KERNEL32.DLL!UnknownFunction []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: [Callstack] 0x00007ffa8fcda271 ntdll.dll!UnknownFunction []
[2019.07.19-16.02.21:716][ 1]LogWindows: Error:
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: Crash in runnable thread SlateLoadingThread1
[2019.07.19-16.02.21:716][ 1]LogWindows: Error: end: stack for UAT
Client exited, stopping server…
Server exited…
[2019.07.19-16.01.58:144][ 0]LogCookCommandlet: Display: Cooker has been idle for long time gc

UE4 Version: 4.22.2
OS: Windows 10 Pro / 64bit
RAM: 64GB / 3000Mhz
SSD: 1 TB M.2
Processor: Rhyzen 7 / 3.2Ghz
Graphics card: Nvidia 1080 Ti