When I delete every model and texture within my scene, I still have textures within the Stats indicator. This is killing me right now, because people are waiting on this project via the cloud and ...

When I delete every model and texture within my scene, I still have textures within the Stats indicator. This is killing me right now, because people are waiting on this project via the cloud and I can't upload it. Thoughts?

Below is my main issue. This is after a full restart of twinmotion AFTER deleting all models and materials. I have verified that all materials and models are gone, there are no scene states either, so it's not user error. I feel like textures are staying written in the project. With absolutely nothing in it, not even a ground plane, the file is 119,112k. What is going on?

Windows 10

NVIDIA 3080

AMD Threadripper Pro 3955WX 16-Core

64GB RAM

Hello ,

Thank you for posting in the community and for your question regarding the statistics menu regarding the textures. The menu is not always up to date until you save the file then it usually updates the texture size. What is the error you are getting when trying to upload to the Cloud? The current limitation in terms of file size is that it cannot exceed the 2GB mark and it needs to function with 13GB of RAM maximum.

Please follow this link to report a bug so we can investigate further why the file might not be uploading to the cloud:

https://twinmotionhelp.epicgames.com/s/case-community-page

In order to confirm you deleted all the textures, use the eye dropper and select the ground or anything that is placed. Then click on the 9 square gallery icon in the corner of the preview picture. See images below.

Screenshot 2022-02-02 161816Screenshot 2022-02-02 161826

Kind regards,

Vincent B.