When creating a landscape with UE5, normals are attached to the south and east corners (edges) without permission
I am very troubled by this.
I am creating a very large open map and when I open all maps at once
Sometimes the system crashes, and it is not possible to open all maps at once.
I can’t do it, but if I load the map partially and work on shaping the terrain,
The same normal edge occurs in the loaded unit map
It is not possible to create natural terrain without normal edges.
In UE4, there was no such problem, and I was able to create a map that was equal to or larger than
From UE5.00 to UE5.20, this problem has occurred, and the method to solve it is
I do not understand.
Anyone know how to resolve this issue?
I would appreciate it if you could give me some hints.