When I click on the landscap it crashes. And I can not delete it.
Log
Log file open, 05/22/17 22:22:09
LogInit:Display: Running engine for game: Android
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1527204954) SRandInit(-1527204954).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.077299
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.15-CL-3416026
LogInit: Engine Version: 4.15.2-3416026+++UE4+Release-4.15
LogInit: Compatible Engine Version: 4.15.0-3299760+++UE4+Release-4.15
LogInit: Net CL: 3299760
LogDevObjectVersion: Number of dev versions registered: 14
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 14
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 22
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogInit: Compiled (64-bit): May 1 2017 13:11:28
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.15
LogInit: Command line: -d3ddebug
LogInit: Base directory: F:/UNREAL ENGINE/Epic Games/UE_4.15/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.05.22-19.22.10:388][ 0]LogInit: Selected Device Profile: [Windows]
[2017.05.22-19.22.10:388][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2017.05.22-19.22.10:460][ 0]LogInit: Computer: BOOLYQ-ПК
[2017.05.22-19.22.10:460][ 0]LogInit: User: 1234qwer
[2017.05.22-19.22.10:460][ 0]LogInit: CPU Page size=65536, Cores=4
[2017.05.22-19.22.10:460][ 0]LogInit: High frequency timer resolution =3.312786 MHz
[2017.05.22-19.22.10:460][ 0]LogMemory: Memory total: Physical=11.9GB (12GB approx)
[2017.05.22-19.22.10:460][ 0]LogMemory: Platform Memory Stats for Windows
[2017.05.22-19.22.10:460][ 0]LogMemory: Process Physical Memory: 275.00 MB used, 275.00 MB peak
[2017.05.22-19.22.10:460][ 0]LogMemory: Process Virtual Memory: 278.75 MB used, 278.75 MB peak
[2017.05.22-19.22.10:460][ 0]LogMemory: Physical Memory: 5549.47 MB used, 6682.66 MB free, 12232.13 MB total
[2017.05.22-19.22.10:460][ 0]LogMemory: Virtual Memory: 661.34 MB used, 6682.66 MB free, 134217728.00 MB total
[2017.05.22-19.22.10:525][ 0]LogTextLocalizationManager: No translations for (‘ru-RU’) exist, falling back to ‘en’ for localization and internationalization data.
[2017.05.22-19.22.11:060][ 0]LogD3D11RHI: D3D11 adapters:
[2017.05.22-19.22.11:092][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 560 Ti’ (Feature Level 11_0)
[2017.05.22-19.22.11:092][ 0]LogD3D11RHI: 979/0/6116 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2017.05.22-19.22.11:093][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2017.05.22-19.22.11:093][ 0]LogD3D11RHI: 0/0/6116 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2017.05.22-19.22.11:093][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2017.05.22-19.22.11:097][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2017.05.22-19.22.11:097][ 0]LogD3D11RHI: InitD3DDevice: -D3DDebug = on
[2017.05.22-19.22.11:097][ 0]LogD3D11RHI: GPU DeviceId: 0x1200 (for the marketing name, search the web for “GPU Device Id”)
[2017.05.22-19.22.11:097][ 0]LogWindows: EnumDisplayDevices:
[2017.05.22-19.22.11:097][ 0]LogWindows: 0. ‘NVIDIA GeForce GTX 560 Ti’ (P:1 D:1)
[2017.05.22-19.22.11:097][ 0]LogWindows: 1. ‘NVIDIA GeForce GTX 560 Ti’ (P:0 D:0)
[2017.05.22-19.22.11:097][ 0]LogWindows: DebugString: FoundDriverCount:2
[2017.05.22-19.22.11:097][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 560 Ti
[2017.05.22-19.22.11:097][ 0]LogD3D11RHI: Driver Version: 381.65 (internal:22.21.13.8165, unified:381.65)
[2017.05.22-19.22.11:097][ 0]LogD3D11RHI: Driver Date: 3-31-2017
[2017.05.22-19.22.11:097][ 0]LogRHI: Texture pool is 685 MB (70% of 979 MB)
[2017.05.22-19.22.11:116][ 0]LogD3D11RHI:Warning: Timestamp queries are currently disabled on this hardware due to instability. Realtime GPU stats will not be available. You can override this behaviour by setting r.NVIDIATimestampWorkaround to 0
[2017.05.22-19.22.11:117][ 0]LogD3D11RHI: [Aftermath] Aftermath enabled and primed
[2017.05.22-19.22.11:117][ 0]LogD3D11RHI: Async texture creation enabled
[2017.05.22-19.22.11:117][ 0]LogRHI:Display: Setting GPU Capture Options: 1
[2017.05.22-19.22.11:117][ 0]LogRHI:Display: Toggling showmaterialdrawevents: 1
[2017.05.22-19.22.11:128][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2017.05.22-19.22.11:176][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (…/…/…/…/…/…/Android/Android/Intermediate/Shaders/WorkingDirectory/4420/).
[2017.05.22-19.22.11:176][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/boolyq/AppData/Local/Temp/UnrealShaderWorkingDir/5F1826984FA87A5AABDE4798BF2B2243/’.
[2017.05.22-19.22.11:176][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2017.05.22-19.22.12:192][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2017.05.22-19.22.12:240][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform
[2017.05.22-19.22.12:287][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
[2017.05.22-19.22.12:333][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform
[2017.05.22-19.22.12:382][ 0]LogTemp:Display: Loaded TP MacTargetPlatform
[2017.05.22-19.22.12:429][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2017.05.22-19.22.12:477][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2017.05.22-19.22.12:524][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2017.05.22-19.22.12:559][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2017.05.22-19.22.12:605][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2017.05.22-19.22.12:651][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2017.05.22-19.22.12:697][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2017.05.22-19.22.12:742][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2017.05.22-19.22.12:797][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2017.05.22-19.22.12:842][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2017.05.22-19.22.12:934][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2017.05.22-19.22.12:934][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2017.05.22-19.22.12:963][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2017.05.22-19.22.13:048][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2017.05.22-19.22.13:080][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2017.05.22-19.22.13:126][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
[2017.05.22-19.22.13:172][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2017.05.22-19.22.13:220][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2017.05.22-19.22.13:267][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2017.05.22-19.22.13:267][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2017.05.22-19.22.13:620][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2017.05.22-19.22.13:675][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 60MB C:/Users/boolyq/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc.
[2017.05.22-19.22.13:675][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/boolyq/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc
[2017.05.22-19.22.13:676][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Android/Android/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.05.22-19.22.13:676][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2017.05.22-19.22.13:676][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Android/Android/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2017.05.22-19.22.13:676][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2017.05.22-19.22.13:693][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2017.05.22-19.22.13:706][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/boolyq/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2017.05.22-19.22.13:716][ 0]LogSlate: Using Freetype 2.6.0
[2017.05.22-19.22.13:716][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.05.22-19.22.13:716][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.05.22-19.22.14:041][ 0]LogInit: Selected Device Profile: [Windows]
[2017.05.22-19.22.14:044][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2017.05.22-19.22.14:225][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
[2017.05.22-19.22.14:259][ 0]LogSimplygon: Simplygon DLL not present - disabling.
[2017.05.22-19.22.14:295][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
[2017.05.22-19.22.14:295][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available
[2017.05.22-19.22.14:295][ 0]LogMeshUtilities: No automatic mesh merging module available
[2017.05.22-19.22.14:815][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3299760, ProjectName: android, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 3688453747
[2017.05.22-19.22.14:857][ 0]LogAssetRegistry: FAssetRegistry took 0.0225 seconds to start up
[2017.05.22-19.22.14:897][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.015652 seconds
[2017.05.22-19.22.14:904][ 0]LogUObjectArray: 32494 objects as part of root set at end of initial load.
[2017.05.22-19.22.14:904][ 0]LogUObjectAllocator: 7077232 out of 0 bytes used by permanent object pool.
[2017.05.22-19.22.14:904][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.05.22-19.22.14:954][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2017.05.22-19.22.16:264][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2017.05.22-19.22.16:300][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2017.05.22-19.22.16:670][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2017.05.22-19.22.16:963][ 0]SourceControl: Info Source control is disabled
[2017.05.22-19.22.16:963][ 0]SourceControl: Info Source control is disabled
[2017.05.22-19.22.16:998][ 0]SourceControl: Info Source control is disabled
[2017.05.22-19.22.17:032][ 0]SourceControl: Info Source control is disabled
[2017.05.22-19.22.18:009][ 0]LogEngine: Initializing Engine…
[2017.05.22-19.22.18:009][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2017.05.22-19.22.18:117][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2017.05.22-19.22.18:117][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2017.05.22-19.22.18:210][ 0]LogAIModule: Creating AISystem for world Untitled
[2017.05.22-19.22.18:220][ 0]LogInit: XAudio2 using ‘Динамики (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2017.05.22-19.22.18:240][ 0]LogInit: FAudioDevice initialized.
[2017.05.22-19.22.18:270][ 0]LogDerivedDataCache: Saved boot cache 0.03s 60MB C:/Users/boolyq/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc.
[2017.05.22-19.22.18:279][ 0]LogInit: Texture streaming: Enabled
[2017.05.22-19.22.18:354][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2017.05.22-19.22.18:423][ 0]LogInit: Transaction tracking system initialized
[2017.05.22-19.22.18:697][ 0]BlueprintLog: New page: Editor Load
[2017.05.22-19.22.19:362][ 0]LocalizationService: Info Localization service is disabled
[2017.05.22-19.22.20:118][ 0]LogConsoleResponse:Display:
[2017.05.22-19.22.20:226][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
[2017.05.22-19.22.20:226][ 0]LogCook:Display: Mobile HDR setting 1
[2017.05.22-19.22.20:268][ 0]LogFileCache: Scanning file cache for directory ‘F:/Android/Android/Content/’ took 0.02s
[2017.05.22-19.22.21:025][ 0]SourceControl: Info Source control is disabled
[2017.05.22-19.22.21:025][ 0]Cmd: MAP LOAD FILE="…/…/…/…/…/…/Android/Android/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2017.05.22-19.22.21:026][ 0]LightingResults: New page: Lighting Build
[2017.05.22-19.22.21:056][ 0]MapCheck: New page: Map Check
[2017.05.22-19.22.21:056][ 0]LightingResults: New page: Lighting Build
[2017.05.22-19.22.21:683][ 0]LogStaticMesh:Warning: Rebuilding hierarchical instanced mesh component, please resave map NewFoliageInstancedStaticMeshComponent_C /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.InstancedFoliageActor_0.NewFoliageInstancedStaticMeshComponent_C_0.
[2017.05.22-19.22.21:723][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
[2017.05.22-19.22.21:778][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2017.05.22-19.22.21:779][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2017.05.22-19.22.21:819][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 40.258ms to complete.
[2017.05.22-19.22.21:820][ 0]LogFileHelpers: Loading map ‘ThirdPersonExampleMap’ took 0.794
[2017.05.22-19.22.21:873][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
[2017.05.22-19.22.21:986][ 0]LogCollectionManager: Loaded 1 collections in 0.001510 seconds
[2017.05.22-19.22.22:054][ 0]LogFileCache: Scanning file cache for directory ‘F:/Android/Android/Saved/Collections/’ took 0.01s
[2017.05.22-19.22.22:054][ 0]LogFileCache: Scanning file cache for directory ‘F:/Android/Android/Content/Developers/1234qwer/Collections/’ took 0.01s
[2017.05.22-19.22.22:054][ 0]LogFileCache: Scanning file cache for directory ‘F:/Android/Android/Content/Collections/’ took 0.01s
[2017.05.22-19.22.22:054][ 0]LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000005 seconds
[2017.05.22-19.22.22:054][ 0]LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
[2017.05.22-19.22.22:063][ 0]LogContentBrowser: Native class hierarchy populated in 0.0091 seconds. Added 2245 classes and 453 folders.
[2017.05.22-19.22.22:117][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0005 seconds. Added 0 classes and 0 folders.
[2017.05.22-19.22.22:149][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0005 seconds. Added 0 classes and 0 folders.
[2017.05.22-19.22.22:182][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0005 seconds. Added 1 classes and 2 folders.
[2017.05.22-19.22.22:228][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2017.05.22-19.22.22:234][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
[2017.05.22-19.22.22:288][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0005 seconds. Added 1 classes and 2 folders.
[2017.05.22-19.22.22:289][ 0]LogLoad: (Engine Initialization) Total time: 13.73 seconds
[2017.05.22-19.22.22:289][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.18 seconds
[2017.05.22-19.22.22:289][ 0]LogExternalProfiler: Found external profiler: VSPerf
[2017.05.22-19.22.22:289][ 0]LogExternalProfiler: Using external profiler: VSPerf
[2017.05.22-19.22.22:298][ 0]LogOcInput: OculusInput pre-init called
[2017.05.22-19.22.22:321][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2017.05.22-19.22.22:324][ 0]LogSlate: Took 0.000197 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2017.05.22-19.22.22:328][ 0]LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2017.05.22-19.22.22:333][ 0]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2017.05.22-19.22.22:457][ 0]LogSlate: Took 0.000248 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2017.05.22-19.22.22:505][ 0]LogRenderer: Reallocating scene render targets to support 872x580 NumSamples 1 (Frame:2).
[2017.05.22-19.22.22:600][ 1]LogAssetRegistry: Asset discovery search completed in 7.7659 seconds
[2017.05.22-19.22.22:600][ 1]LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000008 seconds (found 0 objects)
[2017.05.22-19.22.22:600][ 1]LogCollectionManager: Fixed up redirectors for 1 collections in 0.000021 seconds (updated 0 objects)
[2017.05.22-19.23.04:924][748]LogContentBrowser: Native class hierarchy updated for ‘WorldBrowser’ in 0.0006 seconds. Added 1 classes and 3 folders.
[2017.05.22-19.23.10:590][256]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2017.05.22-19.23.11:288][256]LogContentBrowser: Native class hierarchy updated for ‘BlueprintGraph’ in 0.0009 seconds. Added 112 classes and 0 folders.
[2017.05.22-19.23.12:138][256]LogSlate: Took 0.017005 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-BoldCondensed.ttf’ (158K)
[2017.05.22-19.23.12:389][257]LogSlate: Took 0.004020 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Italic.ttf’ (157K)
[2017.05.22-19.24.18:111][886]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2017.05.22-19.24.18:116][886]LogSlate: Took 0.000200 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2017.05.22-19.24.18:127][886]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2017.05.22-19.24.18:131][886]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2017.05.22-19.24.19:280][958]LogSlate: Took 0.000186 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2017.05.22-19.24.19:285][958]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2017.05.22-19.24.19:297][958]LogSlate: Took 0.000176 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2017.05.22-19.24.19:301][958]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2017.05.22-19.24.31:848][232]LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf’ (77K)
[2017.05.22-19.24.44:286][386]LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 0 instances, 1 with static permutations.
[2017.05.22-19.24.44:300][386]LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 0 instances, 1 with static permutations.
[2017.05.22-19.24.44:310][386]LogTexture:Display: Building textures: Texture2D_2 (G8, 128X128) - 186 MB total VRAM
[2017.05.22-19.24.52:123][ 93]LogWindows: Windows GetLastError: Операция успешно завершена. (0)