Open sln file of the project, VS will open, then run the project in VS, wait till UE4 opens, change sth in the code in VS, and then try to recompile in UE4. Should work, if not tell me which step is different.
Open sln file of the project, VS will open, then run the project in VS, wait till UE4 opens, change sth in the code in VS, and then try to recompile in UE4. Should work, if not tell me which step is different.