When I build higher level lighting, why my models are turns green?

When I build higher level lightings, why my models are turns green?

Ive checked the only light resource and any possibilities.

if anyone knows,pls tell me thx

Post some screenshots please. Is there any foliage or instanced meshes in the level?

It lights itself, and the problem is not from mats and textures.
Thank you so much!

Is that a single mesh or duplicated modular pieces? And is this happening on that mesh only?

Is all duplicated models, and the brick wall just made from box brush. And can’t find any resolution on google.

& I just found the green lights only affect this part where should be shadow but it turns green itself instead of dark n shadow.

Thanks for help :slight_smile:

1.Delete your sky light.
2.Rebuild lights.
3.Put a new sky light.
It should work