When I attempt to import a uasset, the file explorer that UE5 opens doesn't show uassets.

I’m trying to import a normal map, however I can’t see them in the file explorer that UE5 opens. It appears to not be looking for .uasset files. Is this intended?

Here in my image:

  • LEFT: the “import” window that UE5 opens
  • RIGHT: the windows file explorer in the same location. This shows that all the assets are there.

Strangely enough, you can’t import uasset files.

You can import textures.

If you want to move assets between one project and another, then you can use the migrate functionality ( right click ).

Hey @gloria_borger123!

To add on just a bit more, if your .uasset files are already loose you can/need to directly add them inside of your content folder somewhere.

I would not recommend this method as a go to (in fact I would advise against it), and you should use the MIgrate functionality that @ClockworkOcean mentioned whenever possible. However, as a last resort, if migrating is not an option you can still add them to your project, just beware of errors and dependency issues.

I hope the answers above are the solution you need!