When generating a new release based on a previous release, removed assets produce warnings

Removing the block you suggested, creating a release with an added patch level, and then building a client using that release all seems to work fine, yeah - the game cooks fine and also seems to run fine. I also tried this after removing the AssetRegistry.bin and Metadata/DevelopmentAssetRegistry.bin from the Releases directory, so they no longer seem necessary at all.

Thanks very much!