When does parent function end?

I’m creating this event in a parent blueprint, I’m just wondering when will the “call to parent function” end in the child? Will it wait for the timeline to use the Finished node or add onto the Update node?

If you mean this:

348697-screenshot-3.png

It will neither wait or add to anything. It will start a brand new Timeline for this child. And every time you call it, the Timeline will play from start. It will not be the parent’s timeline. This will be the child’s timeline. It’s inherited.


To clarify:

  • this is in the child class:

Above, even though there’s no timeline in the graph, the child does actually have it. Below; but the child can override this event and add its own timeline:

Or even play both timelines:

And both will finish for this child when they finish. Meanwhile the parent can do its own thing completely unaffected by any of this.