When porting my project to 4.24 I quickly found that some of my actors were suddenly black when both:
-Custom depth was enabled for the actor
-Render in main pass was disabled for the actor.
This issue was not present in 4.23 and affects my game quite a lot. I’m hoping someone can suggest some workarounds or a fix.
Steps to reproduce:
- Open new 4.24.1 scene
- Spawn a cube.
- Set cube to have “render in main pass” OFF
- Set cube to have “Custom Depth Pass” ON
- The item turns black (unexpectedly).