When crouching, the character go under ground

I think that the capsule is moving in the sense that it is shrinking and then gravity is pulling it to the floor. you could lerp the skeletal mesh up and down as you change the capsule.

if the capsule half height is 40 the mesh relative z location should be -40.

if the capsule half height is 80 the mesh relative z location should be -80.

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