When clicking on next array, menu collapses


After typing “2”, I click into next box that currently contains “0” and then menu collapses. I have to expand menu again each time.

Hi ,

Does this happen in every Blueprint, or only in some? What class is Blueprint in which this occurs? We have a bug report for this happening inside a Game Instance Blueprint (UE-18768), but not in others.

Okay, I’ll mark this as resolved for now, but please let us know if it begins happening again.

hi,

This was in widget blueprint. Strangely enough its stopped doing that now (i think after compiling saving and testing).