When character’s location enters box trigger, run program.
( I’m an English learner, so If my explain isn’t enough, please let me know on comment. )
Current situation, box trigger’s begin overlap event connect casting character. In this case the details are described below image. I feel the character’s collision is troublesome in my game.
I have an additional question. When box trigger roll, box trigger’s range isn’t change. It will be in the range before rotation. What should be done if this is the solution?