When a specific skeletal mesh is placed in the map and the session is started, an error occurs during cooking.
I have been using the same method as before, but this is the first time I have encountered this error.
Even after checking the output log, I couldn’t identify the cause.
I would like to understand what kind of issue might exist with the asset or skeleton so that I can resolve the error.
Thank you for your help.
I summarized the error points using AI.
I am also attaching them here.
I would appreciate it if you could provide specific suggestions for countermeasures.




