Hi, hope you could help me.
I’m doing a vehicle game and my vehicle is a big and heavy truck. The problem is that it doesn’t act as it would do. Its wheels rotate too much as if they don’t have enough friction. Which are the parameters that I have to set in order to emulate a real truck?
In your project, you should have some “Tire Data” containing a single Float. In your Vehicle BP, go into VehicleMovementComponent, then unfold the Wheel section then all the created wheels (by default from 0 to 3) and make sure a TireData is assigned.
If they keep rotating without moving the truc, increase Friction in the tire Data